************************************** * * * Supported games * * * ************************************** PuckMan (Japan set 1) (pacman) Z80 @ 3.072000 MHz, sound yes PuckMan (Japan set 2) (pacmanjp) Z80 @ 3.072000 MHz, sound yes Pac-Man (Midway) (pacmanm) Z80 @ 3.072000 MHz, sound yes PuckMan (harder?) (npacmod) Z80 @ 3.072000 MHz, sound yes Pac-Man (Midway, harder) (pacmod) Z80 @ 3.072000 MHz, sound yes Hangly-Man (set 1) (hangly) Z80 @ 3.072000 MHz, sound yes Hangly-Man (set 2) (hangly2) Z80 @ 3.072000 MHz, sound yes New Puck-X (puckman) Z80 @ 3.072000 MHz, sound yes Pac-Man (Hearts) (pacheart) Z80 @ 3.072000 MHz, sound yes Piranha (piranha) Z80 @ 3.072000 MHz, sound yes Pac-Man Plus (pacplus) Z80 @ 3.072000 MHz, sound yes Ms. Pac-Man (mspacman) Z80 @ 3.072000 MHz, sound yes Ms. Pac-Man Plus (mspacatk) Z80 @ 3.072000 MHz, sound yes Pac-Gal (pacgal) Z80 @ 3.072000 MHz, sound yes Make Trax (maketrax) Z80 @ 3.072000 MHz, sound yes Crush Roller (Kural Samno) (crush) Z80 @ 3.072000 MHz, sound yes Crush Roller (Kural Esco - bootleg?) (crush2) Z80 @ 3.072000 MHz, sound yes Crush Roller (Kural - bootleg?) (crush3) Z80 @ 3.072000 MHz, sound yes Magic Brush (mbrush) Z80 @ 3.072000 MHz, sound yes Paint Roller (paintrlr) Z80 @ 3.072000 MHz, sound yes Eyes (Digitrex Techstar) (eyes) Z80 @ 3.072000 MHz, sound yes Eyes (Techstar Inc.) (eyes2) Z80 @ 3.072000 MHz, sound yes Mr. TNT (mrtnt) Z80 @ 3.072000 MHz, sound yes Ponpoko (ponpoko) Z80 @ 3.072000 MHz, sound yes Ponpoko (Venture Line) (ponpokov) Z80 @ 3.072000 MHz, sound yes Lizard Wizard (lizwiz) Z80 @ 3.072000 MHz, sound yes The Glob (theglob) Z80 @ 3.072000 MHz, sound yes Beastie Feastie (beastf) Z80 @ 3.072000 MHz, sound yes Jump Shot (jumpshot) Z80 @ 3.072000 MHz, sound yes Dream Shopper (dremshpr) Z80 @ 3.072000 MHz, sound yes Van Van Car (vanvan) Z80 @ 3.072000 MHz, sound yes Van Van Car (Sanritsu) (vanvans) Z80 @ 3.072000 MHz, sound yes Ali Baba and 40 Thieves (alibaba) Z80 @ 3.072000 MHz, sound yes Pengo (set 1) (pengo) Z80 @ 3.020000 MHz, sound yes Pengo (set 2) (pengo2) Z80 @ 3.020000 MHz, sound yes Pengo (set 2 not encrypted) (pengo2u) Z80 @ 3.020000 MHz, sound yes Penta (penta) Z80 @ 3.020000 MHz, sound yes Jr. Pac-Man (jrpacman) Z80 @ 3.072000 MHz, sound yes Galaxian (Namco) (galaxian) Z80 @ 3.072000 MHz, sound yes Galaxian (Midway) (galmidw) Z80 @ 3.072000 MHz, sound yes Super Galaxians (superg) Z80 @ 3.072000 MHz, sound yes Galaxian (bootleg) (galaxb) Z80 @ 3.072000 MHz, sound yes Galaxian Part X (galapx) Z80 @ 3.072000 MHz, sound yes Space Invaders Galactica (galap1) Z80 @ 3.072000 MHz, sound yes Galaxian Part 4 (galap4) Z80 @ 3.072000 MHz, sound yes Galaxian Turbo (galturbo) Z80 @ 3.072000 MHz, sound yes Swarm (swarm) Z80 @ 3.072000 MHz, sound yes Zero Time (zerotime) Z80 @ 3.072000 MHz, sound yes Pisces (pisces) Z80 @ 3.072000 MHz, sound yes UniWar S (uniwars) Z80 @ 3.072000 MHz, sound yes Gingateikoku No Gyakushu (gteikoku) Z80 @ 3.072000 MHz, sound yes Space Battle (spacbatt) Z80 @ 3.072000 MHz, sound yes War of the Bugs (warofbug) Z80 @ 3.072000 MHz, sound yes Defend the Terra Attack on the Red UFO (bootleg) (redufo) , Z80 @ 3.072000 MHz, sound yes Exodus (bootleg?) (exodus) Z80 @ 3.072000 MHz, sound yes Pac-Man (bootleg on Galaxian hardware) (pacmanbl) Z80 @ 3.072000 MHz, sound yes Devil Fish (Galaxian hardware, bootleg?) (devilfsg), Z80 @ 3.072000 MHz, sound yes Zig Zag (Galaxian hardware, set 1) (zigzag) Z80 @ 3.072000 MHz, sound yes Zig Zag (Galaxian hardware, set 2) (zigzag2) Z80 @ 3.072000 MHz, sound yes Jump Bug (jumpbug) Z80 @ 3.072000 MHz, sound yes Jump Bug (bootleg) (jumpbugb) Z80 @ 3.072000 MHz, sound yes Levers (levers) Z80 @ 3.072000 MHz, sound yes Azurian Attack (azurian) Z80 @ 3.072000 MHz, sound yes Orbitron (orbitron) Z80 @ 3.072000 MHz, sound yes Moon Cresta (bootleg on Galaxian hardware) (mooncrgx), Z80 @ 3.072000 MHz, sound yes Moon Cresta (Nichibutsu) (mooncrst) Z80 @ 3.072000 MHz, sound yes Moon Cresta (Gremlin) (mooncrsg) Z80 @ 3.072000 MHz, sound yes Super Moon Cresta (smooncrs) Z80 @ 3.072000 MHz, sound yes Moon Cresta (bootleg set 1) (mooncrsb) Z80 @ 3.072000 MHz, sound yes Moon Cresta (bootleg set 2) (mooncrs2) Z80 @ 3.072000 MHz, sound yes Fantazia (fantazia) Z80 @ 3.072000 MHz, sound yes Eagle (set 1) (eagle) Z80 @ 3.072000 MHz, sound yes Eagle (set 2) (eagle2) Z80 @ 3.072000 MHz, sound yes Moon Quasar (moonqsr) Z80 @ 3.072000 MHz, sound yes Checkman (checkman) Z80 @ 3.072000 MHz, sound no Checkman (Japan) (checkmaj) Z80 @ 3.072000 MHz, sound no Streaking (streakng) Z80 @ 3.072000 MHz, sound yes Black Hole (blkhole) Z80 @ 3.072000 MHz, sound yes Moon Alien Part 2 (moonal2) Z80 @ 3.072000 MHz, sound yes Moon Alien Part 2 (older version) (moonal2b) Z80 @ 3.072000 MHz, sound yes King & Balloon (US) (kingball) Z80 @ 3.072000 MHz, sound no King & Balloon (Japan) (kingbalj) Z80 @ 3.072000 MHz, sound no Scramble (scramble) Z80 @ 3.072000 MHz, sound no Scramble (Stern) (scrambls) Z80 @ 3.072000 MHz, sound no Scramble (bootleg on Galaxian hardware) (scramblb) Z80 @ 3.072000 MHz, sound yes Battle of Atlantis (set 1) (atlantis) Z80 @ 3.072000 MHz, sound no Battle of Atlantis (set 2) (atlants2) Z80 @ 3.072000 MHz, sound no The End (theend) Z80 @ 3.072000 MHz, sound no The End (Stern) (theends) Z80 @ 3.072000 MHz, sound no Crazy Kong (Scramble hardware) (ckongs) Z80 @ 3.072000 MHz, sound no Frog (froggers) Z80 @ 3.072000 MHz, sound no Amidar (Scramble hardware) (amidars) Z80 @ 3.072000 MHz, sound no Triple Punch (triplep) Z80 @ 3.072000 MHz, sound yes Knock Out !! (knockout) Z80 @ 3.072000 MHz, sound yes Mariner (mariner) Z80 @ 3.072000 MHz, sound yes 800 Fathoms (800fath) Z80 @ 3.072000 MHz, sound yes Mars (mars) Z80 @ 3.072000 MHz, sound no Devil Fish (devilfsh) Z80 @ 3.072000 MHz, sound no New Sinbad 7 (newsin7) Z80 @ 3.072000 MHz, sound no Hot Shocker (hotshock) Z80 @ 3.072000 MHz, sound no Super Cobra (scobra) Z80 @ 3.072000 MHz, sound no Super Cobra (Stern) (scobras) Z80 @ 3.072000 MHz, sound no Super Cobra (bootleg) (scobrab) Z80 @ 3.072000 MHz, sound no Strategy X (stratgyx) Z80 @ 3.072000 MHz, sound no Strategy X (Stern) (stratgys) Z80 @ 3.072000 MHz, sound no Armored Car (set 1) (armorcar) Z80 @ 3.072000 MHz, sound no Armored Car (set 2) (armorca2) Z80 @ 3.072000 MHz, sound no Moon War II (set 1) (moonwar2) Z80 @ 3.072000 MHz, sound no Moon War II (set 2) (monwar2a) Z80 @ 3.072000 MHz, sound no Speed Coin (prototype) (spdcoin) Z80 @ 3.072000 MHz, sound no Dark Planet (darkplnt) Z80 @ 3.072000 MHz, sound no Tazz-Mania (Scramble hardware) (tazmania) Z80 @ 3.072000 MHz, sound no Tazz-Mania (Strategy X hardware) (tazmani2) Z80 @ 3.072000 MHz, sound no Calipso (calipso) Z80 @ 3.072000 MHz, sound no Anteater (anteater) Z80 @ 3.072000 MHz, sound no Rescue (rescue) Z80 @ 3.072000 MHz, sound no Minefield (minefld) Z80 @ 3.072000 MHz, sound no Lost Tomb (easy) (losttomb) Z80 @ 3.072000 MHz, sound no Lost Tomb (hard) (losttmbh) Z80 @ 3.072000 MHz, sound no Super Bond (superbon) Z80 @ 3.072000 MHz, sound no Video Hustler (hustler) Z80 @ 3.072000 MHz, sound no The Billiards (billiard) Z80 @ 3.072000 MHz, sound no Video Hustler (bootleg) (hustlerb) Z80 @ 3.072000 MHz, sound no Frogger (frogger) Z80 @ 3.072000 MHz, sound no Frogger (Sega set 1) (frogseg1) Z80 @ 3.072000 MHz, sound no Frogger (Sega set 2) (frogseg2) Z80 @ 3.072000 MHz, sound no Frogger (modified Moon Cresta hardware) (froggrmc) Z80 @ 3.072000 MHz, sound no Amidar (amidar) Z80 @ 3.072000 MHz, sound no Amidar (Stern) (amidaru) Z80 @ 3.072000 MHz, sound no Amidar (Olympia) (amidaro) Z80 @ 3.072000 MHz, sound no Amigo (amigo) Z80 @ 3.072000 MHz, sound no Turtles (turtles) Z80 @ 3.072000 MHz, sound no Turpin (turpin) Z80 @ 3.072000 MHz, sound no 600 (600) Z80 @ 3.072000 MHz, sound no Fly-Boy (flyboy) Z80 @ 3.072000 MHz, sound no Fly-Boy (bootleg) (flyboyb) Z80 @ 3.072000 MHz, sound no Fast Freddie (fastfred) Z80 @ 3.072000 MHz, sound no Jump Coaster (jumpcoas) Z80 @ 3.072000 MHz, sound yes Crazy Climber (US) (cclimber) Z80 @ 3.072000 MHz, sound yes Crazy Climber (Japan) (cclimbrj) Z80 @ 3.072000 MHz, sound yes Crazy Climber (bootleg set 1) (ccboot) Z80 @ 3.072000 MHz, sound yes Crazy Climber (bootleg set 2) (ccboot2) Z80 @ 3.072000 MHz, sound yes Crazy Kong (set 1) (ckong) Z80 @ 3.072000 MHz, sound yes Crazy Kong (set 2) (ckonga) Z80 @ 3.072000 MHz, sound yes Crazy Kong (Jeutel bootleg) (ckongjeu) Z80 @ 3.072000 MHz, sound yes Crazy Kong (Orca bootleg) (ckongo) Z80 @ 3.072000 MHz, sound yes Crazy Kong (Alca bootleg) (ckongalc) Z80 @ 3.072000 MHz, sound yes Monkey Donkey (monkeyd) Z80 @ 3.072000 MHz, sound yes River Patrol (bootleg) (rpatrolb) Z80 @ 3.072000 MHz, sound yes Silver Land (silvland) Z80 @ 3.072000 MHz, sound yes Yamato (set 1) (yamato) Z80 @ 3.072000 MHz, sound no Yamato (set 2) (yamato2) Z80 @ 3.072000 MHz, sound no Swimmer (set 1) (swimmer) Z80 @ 3.072000 MHz, sound no Swimmer (set 2) (swimmera) Z80 @ 3.072000 MHz, sound no Guzzler (guzzler) Z80 @ 3.072000 MHz, sound no Wiping (wiping) Z80 @ 3.072000 MHz, sound no Rug Rats (rugrats) Z80 @ 3.072000 MHz, sound no Cop 01 (set 1) (cop01) Z80 @ 3.500000 MHz, sound no Cop 01 (set 2) (cop01a) Z80 @ 3.500000 MHz, sound no Galivan - Cosmo Police (12/16/1985) (galivan) Z80 @ 6.000000 MHz, sound no Galivan - Cosmo Police (12/11/1985) (galivan2) Z80 @ 6.000000 MHz, sound no Dangar - Ufo Robo (12/1/1986) (dangar) Z80 @ 6.000000 MHz, sound no Dangar - Ufo Robo (9/26/1986) (dangar2) Z80 @ 6.000000 MHz, sound no Dangar - Ufo Robo (bootleg) (dangarb) Z80 @ 6.000000 MHz, sound no Ninja Emaki (US) (ninjemak) Z80 @ 6.000000 MHz, sound no Youma Ninpou Chou (Japan) (youma) Z80 @ 6.000000 MHz, sound no Safari Rally (safarir) 8080 @ 3.072000 MHz, sound yes Phoenix (Amstar) (phoenix) 8080 @ 3.072000 MHz, sound yes Phoenix (Centuri) (phoenixa) 8080 @ 3.072000 MHz, sound yes Phoenix (Taito) (phoenixt) 8080 @ 3.072000 MHz, sound yes Phoenix (T.P.N.) (phoenix3) 8080 @ 3.072000 MHz, sound yes Phoenix (IRECSA, G.G.I Corp) (phoenixc) 8080 @ 3.072000 MHz, sound yes Pleiads (Tehkan) (pleiads) 8080 @ 3.072000 MHz, sound yes Pleiads (bootleg) (pleiadbl) 8080 @ 3.072000 MHz, sound yes Pleiads (Centuri) (pleiadce) 8080 @ 3.072000 MHz, sound yes Naughty Boy (naughtyb) Z80 @ 1.500000 MHz, sound yes Naughty Boy (bootleg) (naughtya) Z80 @ 1.500000 MHz, sound yes Naughty Boy (Cinematronics) (naughtyc) Z80 @ 1.500000 MHz, sound yes Pop Flamer (set 1) (popflame) Z80 @ 1.500000 MHz, sound yes Pop Flamer (set 2) (popflama) Z80 @ 1.500000 MHz, sound yes Gee Bee (geebee) 8080 @ 2.048000 MHz, sound yes Gee Bee (Gremlin) (geebeeg) 8080 @ 2.048000 MHz, sound yes Bomb Bee (bombbee) 8080 @ 2.048000 MHz, sound yes Cutie Q (cutieq) 8080 @ 2.048000 MHz, sound yes Navalone (navalone) 8080 @ 2.048000 MHz, sound yes Kaitei Takara Sagashi (kaitei) 8080 @ 2.048000 MHz, sound yes Kaitei Takara Sagashi (Namco) (kaitein) 8080 @ 2.048000 MHz, sound yes SOS (sos) 8080 @ 2.048000 MHz, sound yes Tank Battalion (tankbatt) M6502 @ 1.000000 MHz, sound yes Warp & Warp (warpwarp) 8080 @ 2.048000 MHz, sound yes Warp Warp (Rock-ola set 1) (warpwarr) 8080 @ 2.048000 MHz, sound yes Warp Warp (Rock-ola set 2) (warpwar2) 8080 @ 2.048000 MHz, sound yes Rally X (rallyx) Z80 @ 3.072000 MHz, sound yes Rally X (Midway) (rallyxm) Z80 @ 3.072000 MHz, sound yes New Rally X (nrallyx) Z80 @ 3.072000 MHz, sound yes Jungler (jungler) Z80 @ 3.072000 MHz, sound no Jungler (Stern) (junglers) Z80 @ 3.072000 MHz, sound no Loco-Motion (locomotn) Z80 @ 3.072000 MHz, sound no Guttang Gottong (gutangtn) Z80 @ 3.072000 MHz, sound no Cotocoto Cottong (cottong) Z80 @ 3.072000 MHz, sound no Commando (Sega) (commsega) Z80 @ 3.072000 MHz, sound no Bosconian (new version) (bosco) Z80 @ 3.125000 MHz, sound yes Bosconian (old version) (boscoo) Z80 @ 3.125000 MHz, sound yes Bosconian (older version) (boscoo2) Z80 @ 3.125000 MHz, sound yes Bosconian (Midway, new version) (boscomd) Z80 @ 3.125000 MHz, sound yes Bosconian (Midway, old version) (boscomdo) Z80 @ 3.125000 MHz, sound yes Galaga (Namco) (galaga) Z80 @ 3.125000 MHz, sound yes Galaga (Midway) (galagamw) Z80 @ 3.125000 MHz, sound yes Galaga (fast shoot) (galagads) Z80 @ 3.125000 MHz, sound yes Gallag (gallag) Z80 @ 3.125000 MHz, sound yes Galaga (bootleg) (galagab2) Z80 @ 3.125000 MHz, sound yes Galaga '84 (galaga84) Z80 @ 3.125000 MHz, sound yes Nebulous Bee (nebulbee) Z80 @ 3.125000 MHz, sound yes Dig Dug (set 1) (digdug) Z80 @ 3.125000 MHz, sound yes Dig Dug (set 2) (digdugb) Z80 @ 3.125000 MHz, sound yes Dig Dug (Atari) (digdugat) Z80 @ 3.125000 MHz, sound yes Zig Zag (Dig Dug hardware) (dzigzag) Z80 @ 3.125000 MHz, sound yes Xevious (Namco) (xevious) Z80 @ 3.125000 MHz, sound yes Xevious (Atari) (xeviousa) Z80 @ 3.125000 MHz, sound yes Xevios (xevios) Z80 @ 3.125000 MHz, sound yes Super Xevious (sxevious) Z80 @ 3.125000 MHz, sound yes Cosmic Alien (cosmica) Z80 @ 1.081600 MHz, sound yes Cosmic Alien (older) (cosmica2) Z80 @ 1.081600 MHz, sound yes Space Panic (set 1) (panic) Z80 @ 2.000000 MHz, sound yes Space Panic (set 2) (panica) Z80 @ 2.000000 MHz, sound yes Space Panic (German) (panicger) Z80 @ 2.000000 MHz, sound yes Magical Spot II (magspot2) Z80 @ 3.072000 MHz, sound yes Devil Zone (devzone) Z80 @ 3.072000 MHz, sound yes No Man's Land (nomnlnd) Z80 @ 3.072000 MHz, sound yes No Man's Land (Gottlieb) (nomnlndg) Z80 @ 3.072000 MHz, sound yes Cheeky Mouse (cheekyms) Z80 @ 2.500000 MHz, sound yes Lady Bug (ladybug) Z80 @ 4.000000 MHz, sound yes Lady Bug (bootleg) (ladybugb) Z80 @ 4.000000 MHz, sound yes Snap Jack (snapjack) Z80 @ 4.000000 MHz, sound yes Cosmic Avenger (cavenger) Z80 @ 4.000000 MHz, sound yes Mr. Do! (Universal) (mrdo) Z80 @ 4.000000 MHz, sound yes Mr. Do! (Taito) (mrdot) Z80 @ 4.000000 MHz, sound yes Mr. Do! (bugfixed) (mrdofix) Z80 @ 4.000000 MHz, sound yes Mr. Lo! (mrlo) Z80 @ 4.000000 MHz, sound yes Mr. Du! (mrdu) Z80 @ 4.000000 MHz, sound yes Mr. Do! (Yukidaruma) (mrdoy) Z80 @ 4.000000 MHz, sound yes Yankee DO! (yankeedo) Z80 @ 4.000000 MHz, sound yes Mr. Do's Castle (set 1) (docastle) Z80 @ 4.000000 MHz, sound yes Mr. Do's Castle (set 2) (docastl2) Z80 @ 4.000000 MHz, sound yes Mr. Do vs. Unicorns (douni) Z80 @ 4.000000 MHz, sound yes Do! Run Run (set 1) (dorunrun) Z80 @ 4.000000 MHz, sound yes Do! Run Run (set 2) (dorunru2) Z80 @ 4.000000 MHz, sound yes Do! Run Run (Do's Castle hardware) (dorunruc) Z80 @ 4.000000 MHz, sound yes Super Pierrot (Japan) (spiero) Z80 @ 4.000000 MHz, sound yes Mr. Do's Wild Ride (dowild) Z80 @ 4.000000 MHz, sound yes Jumping Jack (jjack) Z80 @ 4.000000 MHz, sound yes Kick Rider (kickridr) Z80 @ 4.000000 MHz, sound yes Radar Scope (radarscp) Z80 @ 3.072000 MHz, sound no Donkey Kong (US) (dkong) Z80 @ 3.072000 MHz, sound no Donkey Kong (Japan set 1) (dkongjp) Z80 @ 3.072000 MHz, sound no Donkey Kong (Japan set 2) (dkongjpo) Z80 @ 3.072000 MHz, sound no Donkey Kong Junior (US) (dkongjr) Z80 @ 3.072000 MHz, sound no Donkey Kong Jr. (Original Japanese) (dkngjrjp) Z80 @ 3.072000 MHz, sound no Donkey Kong Junior (Japan) (dkjrjp) Z80 @ 3.072000 MHz, sound no Donkey Kong Junior (bootleg?) (dkjrbl) Z80 @ 3.072000 MHz, sound no Donkey Kong 3 (US) (dkong3) Z80 @ 4.000000 MHz, sound no Donkey Kong 3 (Japan) (dkong3j) Z80 @ 4.000000 MHz, sound no Mario Bros. (US) (mario) Z80 @ 3.072000 MHz, sound no Mario Bros. (Japan) (mariojp) Z80 @ 3.072000 MHz, sound no Masao (masao) Z80 @ 4.000000 MHz, sound no Popeye (set 1) (popeye) Z80 @ 4.000000 MHz, sound yes Popeye (set 2) (popeye2) Z80 @ 4.000000 MHz, sound yes Popeye (rev. F) (popeyef) Z80 @ 4.000000 MHz, sound yes Popeye (bootleg) (popeyebl) Z80 @ 4.000000 MHz, sound yes Punch-Out!! (punchout) Z80 @ 4.000000 MHz, sound no Super Punch-Out!! (spnchout) Z80 @ 4.000000 MHz, sound no Super Punch-Out!! (Japan) (spnchotj) Z80 @ 4.000000 MHz, sound no Arm Wrestling (armwrest) Z80 @ 4.000000 MHz, sound no Sea Wolf (seawolf) 8080 @ 2.000000 MHz, sound yes Gun Fight (gunfight) 8080 @ 2.000000 MHz, sound yes Tornado Baseball (tornbase) 8080 @ 2.000000 MHz, sound yes Datsun 280 Zzzap (280zzzap) 8080 @ 2.000000 MHz, sound yes Amazing Maze (maze) 8080 @ 2.000000 MHz, sound yes Boot Hill (boothill) 8080 @ 2.000000 MHz, sound yes Checkmate (checkmat) 8080 @ 2.000000 MHz, sound yes Desert Gun (desertgu) 8080 @ 2.000000 MHz, sound yes Double Play (dplay) 8080 @ 2.000000 MHz, sound yes Laguna Racer (lagunar) 8080 @ 2.000000 MHz, sound yes Guided Missile (gmissile) 8080 @ 2.000000 MHz, sound yes M-4 (m4) 8080 @ 2.000000 MHz, sound yes Clowns (clowns) 8080 @ 2.000000 MHz, sound yes Extra Innings (einnings) 8080 @ 2.000000 MHz, sound yes Shuffleboard (shuffle) 8080 @ 2.000000 MHz, sound yes Dog Patch (dogpatch) 8080 @ 2.000000 MHz, sound yes Space Encounters (spcenctr) 8080 @ 2.000000 MHz, sound yes Phantom II (phantom2) 8080 @ 2.000000 MHz, sound yes 4 Player Bowling (bowler) 8080 @ 2.000000 MHz, sound yes Space Invaders (invaders) 8080 @ 2.000000 MHz, sound yes Blue Shark (blueshrk) 8080 @ 2.000000 MHz, sound yes Space Invaders II (Midway, cocktail) (invad2ct) 8080 @ 1.996800 MHz, sound yes Space Invaders Part II (Taito) (invadpt2) 8080 @ 2.000000 MHz, sound yes Space Invaders Deluxe (invaddlx) 8080 @ 2.000000 MHz, sound yes Moon Base (moonbase) 8080 @ 2.000000 MHz, sound yes Super Earth Invasion (earthinv) 8080 @ 2.000000 MHz, sound yes Space Attack II (spaceatt) 8080 @ 2.000000 MHz, sound yes Super Invaders (Zenitone-Microsec) (sinvzen) 8080 @ 2.000000 MHz, sound yes Super Invaders (superinv) 8080 @ 2.000000 MHz, sound yes Super Invaders (EMAG) (sinvemag) 8080 @ 2.000000 MHz, sound yes Jatre Specter (jspecter) 8080 @ 2.000000 MHz, sound yes Invader's Revenge (invrvnge) 8080 @ 2.000000 MHz, sound yes Invader's Revenge (Dutchford) (invrvnga) 8080 @ 2.000000 MHz, sound yes Galaxy Wars (galxwars) 8080 @ 2.000000 MHz, sound yes Star Wars (starw) 8080 @ 2.000000 MHz, sound yes Lunar Rescue (lrescue) 8080 @ 2.000000 MHz, sound yes Galaxy Rescue (grescue) 8080 @ 2.000000 MHz, sound yes Destination Earth (desterth) 8080 @ 2.000000 MHz, sound yes Cosmic Monsters (cosmicmo) 8080 @ 2.000000 MHz, sound yes Rolling Crash / Moon Base (rollingc) 8080 @ 2.000000 MHz, sound yes Sheriff (sheriff) 8080 @ 2.520000 MHz, sound no Bandido (bandido) 8080 @ 2.520000 MHz, sound no Ozma Wars (ozmawars) 8080 @ 2.000000 MHz, sound yes Solar Fight (solfight) 8080 @ 2.000000 MHz, sound yes Space Phantoms (spaceph) 8080 @ 2.000000 MHz, sound yes Space Chaser (schaser) 8080 @ 1.996800 MHz, sound yes Space Chaser (CV version) (schasrcv) 8080 @ 2.000000 MHz, sound yes Lupin III (lupin3) 8080 @ 2.000000 MHz, sound yes HeliFire (revision B) (helifire) 8080 @ 2.520000 MHz, sound yes HeliFire (revision A) (helifira) 8080 @ 2.520000 MHz, sound yes Space Fever (color) (spacefev) 8080 @ 2.520000 MHz, sound no Space Fever (black and white) (sfeverbw) 8080 @ 2.520000 MHz, sound no Space Laser (spclaser) 8080 @ 2.000000 MHz, sound yes Laser (laser) 8080 @ 2.000000 MHz, sound yes Space War (Leijac) (spcewarl) 8080 @ 2.000000 MHz, sound yes Polaris (set 1) (polaris) 8080 @ 1.996800 MHz, sound yes Polaris (set 2) (polarisa) 8080 @ 1.996800 MHz, sound yes Balloon Bomber (ballbomb) 8080 @ 2.000000 MHz, sound yes M79 Ambush (m79amb) 8080 @ 1.996800 MHz, sound yes Alien Invasion Part II (alieninv) 8080 @ 2.000000 MHz, sound yes Space Invaders (TV Version) (sitv) 8080 @ 2.000000 MHz, sound yes Space Invaders (CV Version) (sicv) 8080 @ 2.000000 MHz, sound yes Space Invaders (SV Version) (sisv) 8080 @ 2.000000 MHz, sound yes Space Invaders (SV Version 2) (sisv2) 8080 @ 2.000000 MHz, sound yes Space War Part 3 (spacewr3) 8080 @ 2.000000 MHz, sound yes Space Invaders (Logitec) (invaderl) 8080 @ 2.000000 MHz, sound yes Yosaku To Donbee (bootleg) (yosakdon) 8080 @ 2.000000 MHz, sound yes Space King (spceking) 8080 @ 2.000000 MHz, sound yes Space War (Sanritsu) (spcewars) 8080 @ 2.000000 MHz, sound yes Astro Invader (astinvad) Z80 @ 2.000000 MHz, sound yes Kamikaze (kamikaze) Z80 @ 2.000000 MHz, sound yes Space Intruder (spaceint) Z80 @ 2.000000 MHz, sound yes Sea Wolf II (seawolf2) Z80 @ 1.789773 MHz, sound yes Space Zap (spacezap) Z80 @ 1.789773 MHz, sound yes Extra Bases (ebases) Z80 @ 1.789773 MHz, sound yes Wizard of Wor (wow) Z80 @ 1.789773 MHz, sound yes Gorf (gorf) Z80 @ 1.789773 MHz, sound yes Gorf (Program 1) (gorfpgm1) Z80 @ 1.789773 MHz, sound yes Robby Roto (robby) Z80 @ 1.789773 MHz, sound yes Solar Fox (solarfox) Z80 @ 2.500000 MHz, sound no Kick (upright) (kick) Z80 @ 2.500000 MHz, sound no Kick (cocktail) (kicka) Z80 @ 2.500000 MHz, sound no Satan's Hollow (set 1) (shollow) Z80 @ 2.500000 MHz, sound no Satan's Hollow (set 2) (shollow2) Z80 @ 2.500000 MHz, sound no Tron (set 1) (tron) Z80 @ 2.500000 MHz, sound no Tron (set 2) (tron2) Z80 @ 2.500000 MHz, sound no Kozmik Kroozr (kroozr) Z80 @ 2.500000 MHz, sound no Domino Man (domino) Z80 @ 2.500000 MHz, sound no Wacko (wacko) Z80 @ 2.500000 MHz, sound no Two Tigers (twotiger) Z80 @ 2.500000 MHz, sound no Journey (journey) Z80 @ 7.500000 MHz, sound no Tapper (Budweiser) (tapper) Z80 @ 5.000000 MHz, sound no Tapper (alternate) (tappera) Z80 @ 5.000000 MHz, sound no Tapper (Suntory) (sutapper) Z80 @ 5.000000 MHz, sound no Tapper (Root Beer) (rbtapper) Z80 @ 5.000000 MHz, sound no Timber (timber) Z80 @ 5.000000 MHz, sound no Discs of Tron (Upright) (dotron) Z80 @ 5.000000 MHz, sound no Discs of Tron (Environmental) (dotrone) Z80 @ 5.000000 MHz, sound no Demolition Derby (destderb) Z80 @ 5.000000 MHz, sound no Demolition Derby (2-Player Mono Board Version) (destderm), Z80 @ 5.000000 MHz, sound no Sarge (sarge) Z80 @ 5.000000 MHz, sound no Max RPM (maxrpm) Z80 @ 5.000000 MHz, sound no Crater Raider (crater) Z80 @ 5.000000 MHz, sound no Sky Chuter (skychut) M6502 @ 2.500000 MHz, sound yes Space Beam (spacbeam) M6502 @ 2.500000 MHz, sound yes Red Alert (redalert) M6502 @ 1.000000 MHz, sound no Oli-Boo-Chu (olibochu) Z80 @ 4.000000 MHz, sound no Moon Patrol (mpatrol) Z80 @ 3.072000 MHz, sound no Moon Patrol (Williams) (mpatrolw) Z80 @ 3.072000 MHz, sound no Moon Ranger (mranger) Z80 @ 3.072000 MHz, sound no Tropical Angel (troangel) Z80 @ 3.000000 MHz, sound no 10 Yard Fight (yard) Z80 @ 4.000000 MHz, sound no 10 Yard Fight (Vs. version 11/05/84) (vsyard) Z80 @ 4.000000 MHz, sound no 10 Yard Fight (Vs. version, set 2) (vsyard2) Z80 @ 4.000000 MHz, sound no Traverse USA / Zippy Race (travrusa) Z80 @ 4.000000 MHz, sound no MotoRace USA (motorace) Z80 @ 4.000000 MHz, sound no Kung Fu Master (kungfum) Z80 @ 3.072000 MHz, sound no Kung Fu Master (Data East) (kungfud) Z80 @ 3.072000 MHz, sound no Spartan X (Japan) (spartanx) Z80 @ 3.072000 MHz, sound no Kung Fu Master (bootleg set 1) (kungfub) Z80 @ 3.072000 MHz, sound no Kung Fu Master (bootleg set 2) (kungfub2) Z80 @ 3.072000 MHz, sound no The Battle-Road (battroad) Z80 @ 3.072000 MHz, sound no Lode Runner (set 1) (ldrun) Z80 @ 4.000000 MHz, sound no Lode Runner (set 2) (ldruna) Z80 @ 4.000000 MHz, sound no Lode Runner II - The Bungeling Strikes Back (ldrun2) , Z80 @ 4.000000 MHz, sound no Lode Runner III - Majin No Fukkatsu (ldrun3) Z80 @ 4.000000 MHz, sound no Lode Runner IV - Teikoku Karano Dasshutsu (ldrun4) , Z80 @ 4.000000 MHz, sound no Lot Lot (lotlot) Z80 @ 4.000000 MHz, sound no Kid Niki - Radical Ninja (US) (kidniki) Z80 @ 4.000000 MHz, sound no Kaiketsu Yanchamaru (Japan) (yanchamr) Z80 @ 4.000000 MHz, sound no Spelunker (spelunkr) Z80 @ 4.000000 MHz, sound no Spelunker II (spelunk2) Z80 @ 4.000000 MHz, sound no Vigilante (World) (vigilant) Z80 @ 3.579645 MHz, sound no Vigilante (US) (vigilntu) Z80 @ 3.579645 MHz, sound no Vigilante (Japan) (vigilntj) Z80 @ 3.579645 MHz, sound no Meikyu Jima (Japan) (kikcubic) Z80 @ 3.579645 MHz, sound no Sichuan II (hack?) (set 1) (sichuan2) Z80 @ 6.000000 MHz, sound no Sichuan II (hack ?) (set 2) (sichuana) Z80 @ 6.000000 MHz, sound no Shisensho - Joshiryo-Hen (Japan) (shisen) Z80 @ 6.000000 MHz, sound no Crazy Balloon (set 1) (crbaloon) Z80 @ 3.072000 MHz, sound yes Crazy Balloon (set 2) (crbalon2) Z80 @ 3.072000 MHz, sound yes Space Seeker (spaceskr) Z80 @ 4.000000 MHz, sound no Jungle King (Japan) (junglek) Z80 @ 4.000000 MHz, sound no Jungle King (Japan, earlier) (junglkj2) Z80 @ 4.000000 MHz, sound no Jungle Hunt (US) (jungleh) Z80 @ 4.000000 MHz, sound no Alpine Ski (set 1) (alpine) Z80 @ 4.000000 MHz, sound no Alpine Ski (set 2) (alpinea) Z80 @ 4.000000 MHz, sound no Time Tunnel (timetunl) Z80 @ 4.000000 MHz, sound no Wild Western (set 1) (wwestern) Z80 @ 4.000000 MHz, sound no Wild Western (set 2) (wwester1) Z80 @ 4.000000 MHz, sound no Elevator Action (bootleg) (elevatob) Z80 @ 4.000000 MHz, sound no Water Ski (waterski) Z80 @ 4.000000 MHz, sound no Bio Attack (bioatack) Z80 @ 4.000000 MHz, sound no High Way Race (hwrace) Z80 @ 4.000000 MHz, sound no Birdie King 2 (bking2) Z80 @ 4.000000 MHz, sound no Great Swordsman (gsword) Z80 @ 3.000000 MHz, sound no Return of the Invaders (retofinv) Z80 @ 3.072000 MHz, sound yes Return of the Invaders (bootleg set 1) (retofin1) Z80 @ 3.072000 MHz, sound yes Return of the Invaders (bootleg set 2) (retofin2) Z80 @ 3.072000 MHz, sound yes Samurai Nihon-ichi (set 1) (tsamurai) Z80 @ 4.000000 MHz, sound no Samurai Nihon-ichi (set 2) (tsamura2) Z80 @ 4.000000 MHz, sound no Nunchackun (nunchaku) Z80 @ 4.000000 MHz, sound no Go Go Mr. Yamaguchi / Yuke Yuke Yamaguchi-kun (yamagchi), Z80 @ 4.000000 MHz, sound no Gladiator (US) (gladiatr) Z80 @ 6.000000 MHz, sound no Ohgon no Siro (Japan) (ogonsiro) Z80 @ 6.000000 MHz, sound no Tokio / Scramble Formation (tokio) Z80 @ 6.000000 MHz, sound no Tokio / Scramble Formation (bootleg) (tokiob) Z80 @ 6.000000 MHz, sound no Bobble Bobble (boblbobl) Z80 @ 6.000000 MHz, sound no Super Bobble Bobble (sboblbob) Z80 @ 6.000000 MHz, sound no Arkanoid (Tayto bootleg, Japanese) (arkatayt) Z80 @ 6.000000 MHz, sound yes Block (Game Corporation bootleg) (arkbloc2) Z80 @ 6.000000 MHz, sound yes Arkanoid (Game Corporation bootleg) (arkangc) Z80 @ 6.000000 MHz, sound yes Minivader (minivadr) Z80 @ 4.000000 MHz, sound yes Plump Pop (Japan) (plumppop) Z80 @ 6.000000 MHz, sound yes Extermination (US) (extrmatn) Z80 @ 8.000000 MHz, sound yes Arkanoid - Revenge of DOH (World) (arkanoi2) Z80 @ 8.000000 MHz, sound yes Arkanoid - Revenge of DOH (US) (ark2us) Z80 @ 8.000000 MHz, sound yes Arkanoid - Revenge of DOH (Japan) (ark2jp) Z80 @ 8.000000 MHz, sound yes Dr. Toppel's Tankentai (Japan) (drtoppel) Z80 @ 6.000000 MHz, sound yes Kageki (US) (kageki) Z80 @ 6.000000 MHz, sound yes Kageki (Japan) (kagekij) Z80 @ 6.000000 MHz, sound yes Chuka Taisen (Japan) (chukatai) Z80 @ 6.000000 MHz, sound yes The NewZealand Story (Japan) (tnzs) Z80 @ 6.000000 MHz, sound yes The NewZealand Story (World, bootleg) (tnzsb) Z80 @ 6.000000 MHz, sound yes The NewZealand Story 2 (World) (tnzs2) Z80 @ 6.000000 MHz, sound yes Insector X (World) (insectx) Z80 @ 6.000000 MHz, sound yes Raimais (Japan) (raimais) Z80 @ 6.000000 MHz, sound no Kuri Kinton (World) (kurikint) Z80 @ 6.000000 MHz, sound yes Kuri Kinton (prototype?) (kurikina) Z80 @ 6.000000 MHz, sound yes Fighting Hawk (Japan) (fhawk) Z80 @ 6.000000 MHz, sound no Plotting (World) (plotting) Z80 @ 6.000000 MHz, sound yes Champion Wrestler (World) (champwr) Z80 @ 6.000000 MHz, sound no Champion Wrestler (US) (champwru) Z80 @ 6.000000 MHz, sound no Champion Wrestler (Japan) (champwrj) Z80 @ 6.000000 MHz, sound no Puzznic (Japan) (puzznic) Z80 @ 6.000000 MHz, sound yes American Horseshoes (US) (horshoes) Z80 @ 6.000000 MHz, sound yes Palamedes (Japan) (palamed) Z80 @ 6.000000 MHz, sound yes Cachat (Japan) (cachat) Z80 @ 6.000000 MHz, sound yes Play Girls (plgirls) Z80 @ 6.000000 MHz, sound yes Play Girls 2 (plgirls2) Z80 @ 6.000000 MHz, sound yes Tiger Heli (set 1) (tigerh) Z80 @ 6.000000 MHz, sound yes Tiger Heli (set 2) (tigerh2) Z80 @ 6.000000 MHz, sound yes Tiger Heli (Japan) (tigerhj) Z80 @ 6.000000 MHz, sound yes Tiger Heli (bootleg 1) (tigerhb1) Z80 @ 6.000000 MHz, sound yes Tiger Heli (bootleg 2) (tigerhb2) Z80 @ 6.000000 MHz, sound yes Slap Fight (slapfigh) Z80 @ 6.000000 MHz, sound yes Slap Fight (Japan bootleg) (slapbtjp) Z80 @ 6.000000 MHz, sound yes Slap Fight (English bootleg) (slapbtuk) Z80 @ 6.000000 MHz, sound yes Alcon (alcon) Z80 @ 6.000000 MHz, sound yes Guardian (getstar) Z80 @ 6.000000 MHz, sound yes Get Star (Japan) (getstarj) Z80 @ 6.000000 MHz, sound yes Get Star (bootleg) (getstarb) Z80 @ 6.000000 MHz, sound yes Gyrodine (gyrodine) Z80 @ 4.608000 MHz, sound yes Son of Phoenix (sonofphx) Z80 @ 4.608000 MHz, sound yes Repulse (repulse) Z80 @ 4.608000 MHz, sound yes '99 The Last War (99lstwar) Z80 @ 4.608000 MHz, sound yes '99 The Last War (alternate) (99lstwra) Z80 @ 4.608000 MHz, sound yes Flash Gal (flashgal) Z80 @ 4.608000 MHz, sound yes S.R.D. Mission (srdmissn) Z80 @ 4.608000 MHz, sound yes Air Wolf (airwolf) Z80 @ 4.608000 MHz, sound yes Sky Wolf (set 1) (skywolf) Z80 @ 4.608000 MHz, sound yes Sky Wolf (set 2) (skywolf2) Z80 @ 4.608000 MHz, sound yes Vulgus (set 1) (vulgus) Z80 @ 4.000000 MHz, sound no Vulgus (set 2) (vulgus2) Z80 @ 4.000000 MHz, sound no Vulgus (Japan?) (vulgusj) Z80 @ 4.000000 MHz, sound no Pirate Ship HigeMaru (higemaru) Z80 @ 4.000000 MHz, sound yes 1942 (set 1) (1942) Z80 @ 4.000000 MHz, sound no 1942 (set 2) (1942a) Z80 @ 4.000000 MHz, sound no 1942 (set 3) (1942b) Z80 @ 4.000000 MHz, sound no Exed Exes (exedexes) Z80 @ 4.000000 MHz, sound no Savage Bees (savgbees) Z80 @ 4.000000 MHz, sound no Commando (World) (commando) Z80 @ 4.000000 MHz, sound no Commando (US) (commandu) Z80 @ 4.000000 MHz, sound no Senjo no Ookami (commandj) Z80 @ 4.000000 MHz, sound no Space Invasion (spaceinv) Z80 @ 4.000000 MHz, sound no Gun.Smoke (World) (gunsmoke) Z80 @ 4.000000 MHz, sound no Gun.Smoke (US set 1) (gunsmrom) Z80 @ 4.000000 MHz, sound no Gun.Smoke (US set 2) (gunsmoka) Z80 @ 4.000000 MHz, sound no Gun.Smoke (Japan) (gunsmokj) Z80 @ 4.000000 MHz, sound no Section Z (set 1) (sectionz) Z80 @ 4.000000 MHz, sound no Section Z (set 2) (sctionza) Z80 @ 4.000000 MHz, sound no Trojan (US) (trojan) Z80 @ 4.000000 MHz, sound no Trojan (Romstar) (trojanr) Z80 @ 4.000000 MHz, sound no Tatakai no Banka (Japan) (trojanj) Z80 @ 4.000000 MHz, sound no Legendary Wings (US set 1) (lwings) Z80 @ 4.000000 MHz, sound no Legendary Wings (US set 2) (lwings2) Z80 @ 4.000000 MHz, sound no Ales no Tsubasa (Japan) (lwingsjp) Z80 @ 4.000000 MHz, sound no Side Arms - Hyper Dyne (World) (sidearms) Z80 @ 4.000000 MHz, sound no Side Arms - Hyper Dyne (US) (sidearmr) Z80 @ 4.000000 MHz, sound no Side Arms - Hyper Dyne (Japan) (sidearjp) Z80 @ 4.000000 MHz, sound no Turtle Ship (turtship) Z80 @ 4.000000 MHz, sound no Dyger (set 1) (dyger) Z80 @ 4.000000 MHz, sound no Dyger (set 2) (dygera) Z80 @ 4.000000 MHz, sound no Avengers (US set 1) (avengers) Z80 @ 4.000000 MHz, sound no Avengers (US set 2) (avenger2) Z80 @ 4.000000 MHz, sound no 1943 - The Battle of Midway (US) (1943) Z80 @ 6.000000 MHz, sound no 1943 - The Battle of Midway (Japan) (1943j) Z80 @ 6.000000 MHz, sound no Black Tiger (blktiger) Z80 @ 4.000000 MHz, sound no Black Tiger (bootleg) (bktigerb) Z80 @ 4.000000 MHz, sound no Black Dragon (blkdrgon) Z80 @ 4.000000 MHz, sound no Black Dragon (bootleg) (blkdrgnb) Z80 @ 4.000000 MHz, sound no 1943 Kai (1943kai) Z80 @ 6.000000 MHz, sound no Mahjong Gakuen (mgakuen) Z80 @ 6.000000 MHz, sound yes Mahjong Gakuen 2 Gakuen-chou no Fukushuu (mgakuen2), Z80 @ 8.000000 MHz, sound yes Poker Ladies (pkladies) Z80 @ 8.000000 MHz, sound yes Dokaben (Japan) (dokaben) Z80 @ 8.000000 MHz, sound yes Pang (World) (pang) Z80 @ 8.000000 MHz, sound yes Pang (bootleg) (pangb) Z80 @ 8.000000 MHz, sound yes Buster Bros (US) (bbros) Z80 @ 8.000000 MHz, sound yes Pomping World (Japan) (pompingw) Z80 @ 8.000000 MHz, sound yes Capcom Baseball (Japan) (cbasebal) Z80 @ 6.000000 MHz, sound yes Capcom World (Japan) (cworld) Z80 @ 8.000000 MHz, sound yes Adventure Quiz 2 Hatena Hatena no Dai-Bouken (Japan) (hatena) , Z80 @ 8.000000 MHz, sound yes Super Pang (World) (spang) Z80 @ 8.000000 MHz, sound yes Super Buster Bros (US) (sbbros) Z80 @ 8.000000 MHz, sound yes Super Marukin-Ban (marukin) Z80 @ 8.000000 MHz, sound yes Quiz Tonosama no Yabou (Japan) (qtono1) Z80 @ 8.000000 MHz, sound yes Quiz Sangokushi (Japan) (qsangoku) Z80 @ 8.000000 MHz, sound yes Block Block (World) (block) Z80 @ 8.000000 MHz, sound yes Block Block (Japan) (blockj) Z80 @ 8.000000 MHz, sound yes Block Block (bootleg) (blockbl) Z80 @ 8.000000 MHz, sound yes Cerberus (cerberus) Z80 @ 6.000000 MHz, sound yes Mayhem 2002 (mayhem) Z80 @ 6.000000 MHz, sound yes World Series: The Season (wseries) Z80 @ 6.000000 MHz, sound yes Alley Master (alleymas) Z80 @ 6.000000 MHz, sound yes Danger Zone (dangerz) Z80 @ 6.000000 MHz, sound yes Baseball The Season II (basebal2) Z80 @ 6.000000 MHz, sound yes Super Baseball Double Play Home Run Derby (dblplay) , Z80 @ 6.000000 MHz, sound yes Strike Zone (strkzone) Z80 @ 6.000000 MHz, sound yes Redline Racer (2 players) (redlin2p) Z80 @ 6.000000 MHz, sound no Quarterback (quarterb) Z80 @ 6.000000 MHz, sound no Quarterback (set 2) (quartrba) Z80 @ 6.000000 MHz, sound no Viper (viper) Z80 @ 6.000000 MHz, sound no John Elway's Team Quarterback (teamqb) Z80 @ 6.000000 MHz, sound no John Elway's Team Quarterback (set 2) (teamqb2) Z80 @ 6.000000 MHz, sound no All American Football (rev E) (aafb) Z80 @ 6.000000 MHz, sound no All American Football (rev D, 2 Players) (aafbd2p) , Z80 @ 6.000000 MHz, sound no All American Football (rev B) (aafbb) Z80 @ 6.000000 MHz, sound no Ironman Stewart's Super Off-Road (offroad) Z80 @ 6.000000 MHz, sound no Ironman Stewart's Super Off-Road Track Pack (offroadt), Z80 @ 6.000000 MHz, sound no Pigout (pigout) Z80 @ 6.000000 MHz, sound no Pigout (alternate) (pigouta) Z80 @ 6.000000 MHz, sound no Ataxx (set 1) (ataxx) Z80 @ 6.000000 MHz, sound no Ataxx (set 2) (ataxxa) Z80 @ 6.000000 MHz, sound no Ataxx (Japan) (ataxxj) Z80 @ 6.000000 MHz, sound no World Soccer Finals (wsf) Z80 @ 6.000000 MHz, sound no Danny Sullivan's Indy Heat (indyheat) Z80 @ 6.000000 MHz, sound no Brute Force (brutforc) Z80 @ 6.000000 MHz, sound no Blockade (blockade) 8080 @ 2.079000 MHz, sound yes Comotion (comotion) 8080 @ 2.079000 MHz, sound yes Hustle (hustle) 8080 @ 2.079000 MHz, sound yes Blasto (blasto) 8080 @ 2.079000 MHz, sound yes Depthcharge (depthch) Z80 @ 1.933560 MHz, sound yes Safari (safari) Z80 @ 1.933560 MHz, sound yes Frogs (frogs) Z80 @ 1.933560 MHz, sound yes Space Attack (upright) (sspaceat) Z80 @ 1.933560 MHz, sound yes Space Attack (upright, older) (sspacat2) Z80 @ 1.933560 MHz, sound yes Space Attack (cocktail) (sspacatc) Z80 @ 1.933560 MHz, sound yes Head On (2 players) (headon) Z80 @ 1.933560 MHz, sound yes Head On (1 player) (headonb) Z80 @ 1.933560 MHz, sound yes Head On 2 (headon2) Z80 @ 1.933560 MHz, sound yes Invinco / Head On 2 (invho2) Z80 @ 1.933560 MHz, sound yes Samurai (Sega) (samurai) Z80 @ 1.933560 MHz, sound yes Invinco (invinco) Z80 @ 1.933560 MHz, sound yes Invinco / Deep Scan (invds) Z80 @ 1.933560 MHz, sound yes Tranquilizer Gun (tranqgun) Z80 @ 1.933560 MHz, sound yes Space Trek (upright) (spacetrk) Z80 @ 1.933560 MHz, sound yes Space Trek (cocktail) (sptrekct) Z80 @ 1.933560 MHz, sound yes Carnival (upright) (carnival) Z80 @ 1.933560 MHz, sound no Carnival (cocktail) (carnvckt) Z80 @ 1.933560 MHz, sound no Digger (digger) Z80 @ 1.933560 MHz, sound yes Pulsar (pulsar) Z80 @ 1.933560 MHz, sound yes Heiankyo Alien (heiankyo) Z80 @ 1.933560 MHz, sound yes Space Fury (revision C) (spacfury) Z80 @ 3.867120 MHz, sound yes Space Fury (revision A) (spacfura) Z80 @ 3.867120 MHz, sound yes Zektor (zektor) Z80 @ 3.867120 MHz, sound yes Tac/Scan (tacscan) Z80 @ 3.867120 MHz, sound yes Eliminator (2 Players, set 1) (elim2) Z80 @ 3.867120 MHz, sound yes Eliminator (2 Players, set 2) (elim2a) Z80 @ 3.867120 MHz, sound yes Eliminator (4 Players) (elim4) Z80 @ 3.867120 MHz, sound yes Star Trek (startrek) Z80 @ 3.867120 MHz, sound yes Astro Blaster (version 3) (astrob) Z80 @ 3.867120 MHz, sound no Astro Blaster (version 2) (astrob2) Z80 @ 3.867120 MHz, sound no Astro Blaster (version 1) (astrob1) Z80 @ 3.867120 MHz, sound no 005 (005) Z80 @ 3.867120 MHz, sound yes Monster Bash (monsterb) Z80 @ 3.867120 MHz, sound no Space Odyssey (spaceod) Z80 @ 3.867120 MHz, sound yes Pig Newton (version C) (pignewt) Z80 @ 3.867120 MHz, sound yes Pig Newton (version A) (pignewta) Z80 @ 3.867120 MHz, sound yes Sindbad Mystery (sindbadm) Z80 @ 3.072000 MHz, sound no Zaxxon (set 1) (zaxxon) Z80 @ 3.072000 MHz, sound yes Zaxxon (set 2) (zaxxon2) Z80 @ 3.072000 MHz, sound yes Jackson (zaxxonb) Z80 @ 3.072000 MHz, sound yes Super Zaxxon (szaxxon) Z80 @ 3.072000 MHz, sound yes Future Spy (futspy) Z80 @ 3.072000 MHz, sound yes Razzmatazz (razmataz) Z80 @ 3.072000 MHz, sound yes Congo Bongo (congo) Z80 @ 3.072000 MHz, sound no Tip Top (tiptop) Z80 @ 3.072000 MHz, sound no Star Jacker (Sega) (starjack) Z80 @ 4.000000 MHz, sound no Star Jacker (Stern) (starjacs) Z80 @ 4.000000 MHz, sound no Regulus (regulus) Z80 @ 3.600000 MHz, sound no Regulus (not encrypted) (regulusu) Z80 @ 3.600000 MHz, sound no Up'n Down (upndown) Z80 @ 3.600000 MHz, sound no Mister Viking (mrviking) Z80 @ 4.000000 MHz, sound no Mister Viking (Japan) (mrvikinj) Z80 @ 4.000000 MHz, sound no SWAT (swat) Z80 @ 3.600000 MHz, sound no Flicky (set 1) (flicky) Z80 @ 3.600000 MHz, sound no Flicky (set 2) (flicky2) Z80 @ 3.600000 MHz, sound no The Tougyuu (Japan) (bullfgtj) Z80 @ 3.600000 MHz, sound no Pitfall II (pitfall2) Z80 @ 3.600000 MHz, sound no Pitfall II (not encrypted) (pitfallu) Z80 @ 3.600000 MHz, sound no Sega Ninja (seganinj) Z80 @ 3.600000 MHz, sound no Sega Ninja (not encrypted) (seganinu) Z80 @ 3.600000 MHz, sound no Ninja Princess (nprinces) Z80 @ 3.600000 MHz, sound no Ninja Princess (not encrypted) (nprincsu) Z80 @ 3.600000 MHz, sound no Ninja Princess (bootleg?) (nprincsb) Z80 @ 3.600000 MHz, sound no I'm Sorry (US) (imsorry) Z80 @ 3.600000 MHz, sound no I'm Sorry (Japan) (imsorryj) Z80 @ 3.600000 MHz, sound no TeddyBoy Blues (teddybb) Z80 @ 3.600000 MHz, sound no Heavy Metal (hvymetal) Z80 @ 4.000000 MHz, sound no My Hero (US) (myhero) Z80 @ 3.600000 MHz, sound no Seishun Scandal (Japan) (myheroj) Z80 @ 3.600000 MHz, sound no My Hero (Korea) (myherok) Z80 @ 3.600000 MHz, sound no Shooting Master (shtngmst) Z80 @ 4.000000 MHz, sound no Choplifter (chplft) Z80 @ 4.000000 MHz, sound no Choplifter (alternate) (chplftb) Z80 @ 4.000000 MHz, sound no Choplifter (bootleg) (chplftbl) Z80 @ 4.000000 MHz, sound no 4-D Warriors (4dwarrio) Z80 @ 3.600000 MHz, sound no Brain (brain) Z80 @ 4.000000 MHz, sound no Wonder Boy (set 1) (wboy) Z80 @ 3.600000 MHz, sound no Wonder Boy (set 2) (wboy2) Z80 @ 3.600000 MHz, sound no Wonder Boy (set 3) (wboy3) Z80 @ 3.600000 MHz, sound no Wonder Boy (set 4) (wboy4) Z80 @ 3.600000 MHz, sound no Wonder Boy (not encrypted) (wboyu) Z80 @ 3.600000 MHz, sound no Wonder Boy (set 4 not encrypted) (wboy4u) Z80 @ 3.600000 MHz, sound no Wonder Boy Deluxe (wbdeluxe) Z80 @ 3.600000 MHz, sound no Gardia (gardia) Z80 @ 4.000000 MHz, sound no Gardia (bootleg) (gardiab) Z80 @ 4.000000 MHz, sound no Block Gal (blockgal) Z80 @ 3.600000 MHz, sound no Block Gal (bootleg) (blckgalb) Z80 @ 3.600000 MHz, sound no Toki no Senshi - Chrono Soldier (tokisens) Z80 @ 4.000000 MHz, sound no Wonder Boy in Monster Land (wbml) Z80 @ 4.000000 MHz, sound no Wonder Boy in Monster Land (Japan set 1) (wbmlj) , Z80 @ 4.000000 MHz, sound no Wonder Boy in Monster Land (Japan set 2) (wbmlj2) , Z80 @ 4.000000 MHz, sound no Wonder Boy in Monster Land (Japan not encrypted) (wbmlju) , Z80 @ 4.000000 MHz, sound no DakkoChan Jansoh (dakkochn) Z80 @ 4.000000 MHz, sound no Ufo Senshi Yohko Chan (ufosensi) Z80 @ 4.000000 MHz, sound no Turbo (turbo) Z80 @ 5.000000 MHz, sound yes Turbo (encrypted set 1) (turboa) Z80 @ 5.000000 MHz, sound yes Turbo (encrypted set 2) (turbob) Z80 @ 5.000000 MHz, sound yes Super Locomotive (suprloco) Z80 @ 4.000000 MHz, sound no Appoooh (appoooh) Z80 @ 3.072000 MHz, sound yes Bank Panic (bankp) Z80 @ 3.867120 MHz, sound yes Dottori Kun (new version) (dotrikun) Z80 @ 4.000000 MHz, sound yes Dottori Kun (old version) (dotriku2) Z80 @ 4.000000 MHz, sound yes Lock'n'Chase (lnc) M6502 @ 1.500000 MHz, sound no Zoar (zoar) M6502 @ 1.500000 MHz, sound no Burger Time (Data East set 1) (btime) M6502 @ 1.500000 MHz, sound no Burger Time (Data East set 2) (btime2) M6502 @ 1.500000 MHz, sound no Burger Time (Midway) (btimem) M6502 @ 1.500000 MHz, sound no World Tennis (wtennis) M6502 @ 1.500000 MHz, sound no Burnin' Rubber (brubber) M6502 @ 0.750000 MHz, sound no Bump 'n' Jump (bnj) M6502 @ 0.750000 MHz, sound no Car Action (caractn) M6502 @ 0.750000 MHz, sound no Disco No.1 (disco) M6502 @ 0.750000 MHz, sound no Minky Monkey (mmonkey) M6502 @ 1.500000 MHz, sound no Cook Race (cookrace) M6502 @ 1.500000 MHz, sound no Astro Fighter (set 1) (astrof) M6502 @ 0.662187 MHz, sound yes Astro Fighter (set 2) (astrof2) M6502 @ 0.662187 MHz, sound yes Astro Fighter (set 3) (astrof3) M6502 @ 0.662187 MHz, sound yes Tomahawk 777 (Revision 1) (tomahawk) M6502 @ 0.662187 MHz, sound yes Tomahawk 777 (Revision 5) (tomahaw5) M6502 @ 0.662187 MHz, sound yes Karate Champ (US) (kchamp) Z80 @ 3.000000 MHz, sound no Karate Dou (Japan) (karatedo) Z80 @ 3.000000 MHz, sound no Karate Champ (US VS version) (kchampvs) Z80 @ 3.000000 MHz, sound no Taisen Karate Dou (Japan VS version) (karatevs) Z80 @ 3.000000 MHz, sound no Fire Trap (firetrap) Z80 @ 6.000000 MHz, sound no Fire Trap (Japan bootleg) (firetpbl) Z80 @ 6.000000 MHz, sound no Shoot Out (US) (shootout) M6502 @ 2.000000 MHz, sound no Shoot Out (Japan) (shootouj) M6502 @ 2.000000 MHz, sound yes Shoot Out (Korean Bootleg) (shootoub) M6502 @ 2.000000 MHz, sound yes Pocket Gal (Japan) (pcktgal) M6502 @ 2.000000 MHz, sound no Pocket Gal (bootleg) (pcktgalb) M6502 @ 2.000000 MHz, sound no Pocket Gal 2 (World?) (pcktgal2) M6502 @ 2.000000 MHz, sound no Super Pool III (World?) (spool3) M6502 @ 2.000000 MHz, sound no Super Pool III (I-Vics) (spool3i) M6502 @ 2.000000 MHz, sound no Senjyo (senjyo) Z80 @ 4.000000 MHz, sound no Star Force (starforc) Z80 @ 4.000000 MHz, sound no Star Force (encrypted) (starfore) Z80 @ 4.000000 MHz, sound no Mega Force (megaforc) Z80 @ 4.000000 MHz, sound no Baluba-louk no Densetsu (baluba) Z80 @ 4.000000 MHz, sound no Bomb Jack (set 1) (bombjack) Z80 @ 4.000000 MHz, sound no Bomb Jack (set 2) (bombjac2) Z80 @ 4.000000 MHz, sound no Pinball Action (set 1) (pbaction) Z80 @ 4.000000 MHz, sound no Pinball Action (set 2) (pbactio2) Z80 @ 4.000000 MHz, sound no Tehkan World Cup (tehkanwc) Z80 @ 4.608000 MHz, sound yes Gridiron Fight (gridiron) Z80 @ 4.608000 MHz, sound yes Tee'd Off (teedoff) Z80 @ 4.608000 MHz, sound yes Solomon's Key (Japan) (solomon) Z80 @ 4.000000 MHz, sound no Rygar (US set 1) (rygar) Z80 @ 4.000000 MHz, sound no Rygar (US set 2) (rygar2) Z80 @ 4.000000 MHz, sound no Argus no Senshi (Japan) (rygarj) Z80 @ 4.000000 MHz, sound no Gemini Wing (gemini) Z80 @ 6.000000 MHz, sound no Silkworm (set 1) (silkworm) Z80 @ 6.000000 MHz, sound no Silkworm (set 2) (silkwrm2) Z80 @ 6.000000 MHz, sound no World Cup 90 (wc90) Z80 @ 6.000000 MHz, sound no Euro League (wc90b) Z80 @ 6.000000 MHz, sound no Pooyan (pooyan) Z80 @ 3.072000 MHz, sound no Pooyan (Stern) (pooyans) Z80 @ 3.072000 MHz, sound no Pootan (pootan) Z80 @ 3.072000 MHz, sound no Time Pilot (timeplt) Z80 @ 3.072000 MHz, sound no Time Pilot (Centuri) (timepltc) Z80 @ 3.072000 MHz, sound no Space Pilot (spaceplt) Z80 @ 3.072000 MHz, sound no Power Surge (psurge) Z80 @ 3.072000 MHz, sound no Gyruss (Konami) (gyruss) Z80 @ 3.072000 MHz, sound no Gyruss (Centuri) (gyrussce) Z80 @ 3.072000 MHz, sound no Venus (venus) Z80 @ 3.072000 MHz, sound no Ping Pong (pingpong) Z80 @ 3.072000 MHz, sound yes Green Beret (gberet) Z80 @ 3.072000 MHz, sound yes Rush'n Attack (rushatck) Z80 @ 3.072000 MHz, sound yes Green Beret (bootleg) (gberetb) Z80 @ 3.072000 MHz, sound yes Mr. Goemon (Japan) (mrgoemon) Z80 @ 3.072000 MHz, sound yes Side Track (sidetrac) M6502 @ 0.705562 MHz, sound yes Targ (targ) M6502 @ 0.705562 MHz, sound yes Spectar (revision 3) (spectar) M6502 @ 0.705562 MHz, sound yes Spectar (revision 1?) (spectar1) M6502 @ 0.705562 MHz, sound yes Venture (version 5 set 1) (venture) M6502 @ 0.705562 MHz, sound no Venture (version 5 set 2) (venture2) M6502 @ 0.705562 MHz, sound no Venture (version 4) (venture4) M6502 @ 0.705562 MHz, sound no Mouse Trap (version 5) (mtrap) M6502 @ 0.705562 MHz, sound no Mouse Trap (version 3) (mtrap3) M6502 @ 0.705562 MHz, sound no Mouse Trap (version 4) (mtrap4) M6502 @ 0.705562 MHz, sound no Pepper II (pepper2) M6502 @ 0.705562 MHz, sound no Hard Hat (hardhat) M6502 @ 0.705562 MHz, sound no Fax (fax) M6502 @ 0.705562 MHz, sound no Circus (circus) M6502 @ 0.705562 MHz, sound yes Robot Bowl (robotbwl) M6502 @ 0.705562 MHz, sound yes Crash (crash) M6502 @ 0.705562 MHz, sound yes Rip Cord (ripcord) M6502 @ 0.705562 MHz, sound yes Star Fire (starfire) Z80 @ 2.500000 MHz, sound yes Fire One (fireone) Z80 @ 2.500000 MHz, sound yes Victory (victory) Z80 @ 4.000000 MHz, sound no Victor Banana (victorba) Z80 @ 4.000000 MHz, sound no Asteroids (rev 2) (asteroid) M6502 @ 1.500000 MHz, sound yes Asteroids (rev 1) (asteroi1) M6502 @ 1.500000 MHz, sound yes Asteroids (bootleg on Lunar Lander hardware) (asteroib), M6502 @ 1.500000 MHz, sound yes Asteroids Deluxe (rev 2) (astdelux) M6502 @ 1.500000 MHz, sound yes Asteroids Deluxe (rev 1) (astdelu1) M6502 @ 1.500000 MHz, sound yes Black Widow (bwidow) M6502 @ 1.500000 MHz, sound yes Battle Zone (set 1) (bzone) M6502 @ 1.500000 MHz, sound yes Battle Zone (set 2) (bzone2) M6502 @ 1.500000 MHz, sound yes Gravitar (version 3) (gravitar) M6502 @ 1.500000 MHz, sound yes Gravitar (version 2) (gravitr2) M6502 @ 1.500000 MHz, sound yes Lunar Lander (rev 2) (llander) M6502 @ 1.500000 MHz, sound yes Lunar Lander (rev 1) (llander1) M6502 @ 1.500000 MHz, sound yes Red Baron (redbaron) M6502 @ 1.500000 MHz, sound yes Space Duel (spacduel) M6502 @ 1.500000 MHz, sound yes Tempest (rev 3) (tempest) M6502 @ 1.512000 MHz, sound yes Tempest (rev 1) (tempest1) M6502 @ 1.512000 MHz, sound yes Tempest (rev 2) (tempest2) M6502 @ 1.512000 MHz, sound yes Tempest Tubes (temptube) M6502 @ 1.512000 MHz, sound yes Major Havoc (rev 3) (mhavoc) M6502 @ 2.500000 MHz, sound yes Major Havoc (rev 2) (mhavoc2) M6502 @ 2.500000 MHz, sound yes Major Havoc (prototype) (mhavocp) M6502 @ 2.500000 MHz, sound yes Major Havoc (Return to Vax) (mhavocrv) M6502 @ 2.500000 MHz, sound yes Sprint 1 (sprint1) M6502 @ 0.333333 MHz, sound yes Sprint 2 (sprint2) M6502 @ 0.333333 MHz, sound yes Super Breakout (sbrkout) M6502 @ 0.375000 MHz, sound yes Dominos (dominos) M6502 @ 0.750000 MHz, sound yes Night Driver (nitedrvr) M6502 @ 1.000000 MHz, sound yes Basketball (bsktball) M6502 @ 0.750000 MHz, sound yes Cops'n Robbers (copsnrob) M6502 @ 0.894886 MHz, sound yes Avalanche (avalnche) M6502 @ 0.756000 MHz, sound yes Subs (subs) M6502 @ 0.756000 MHz, sound yes Atari Football (revision 2) (atarifb) M6502 @ 0.750000 MHz, sound yes Atari Football (revision 1) (atarifb1) M6502 @ 0.750000 MHz, sound yes Atari Football (4 players) (atarifb4) M6502 @ 0.750000 MHz, sound yes Atari Baseball (set 1) (abaseb) M6502 @ 0.750000 MHz, sound yes Atari Baseball (set 2) (abaseb2) M6502 @ 0.750000 MHz, sound yes Atari Soccer (soccer) M6502 @ 0.750000 MHz, sound yes Canyon Bomber (canyon) M6502 @ 0.750000 MHz, sound yes Canyon Bomber (prototype) (canbprot) M6502 @ 0.750000 MHz, sound yes Video Pinball (videopin) M6502 @ 0.750000 MHz, sound yes Warlords (warlord) M6502 @ 0.756000 MHz, sound yes Centipede (revision 3) (centiped) M6502 @ 1.512000 MHz, sound yes Centipede (revision 2) (centipd2) M6502 @ 1.512000 MHz, sound yes Centipede (bootleg set 1) (centipdb) M6502 @ 1.512000 MHz, sound yes Centipede (bootleg set 2) (centipb2) M6502 @ 1.512000 MHz, sound yes Millipede (milliped) M6502 @ 1.500000 MHz, sound yes Qwak (prototype) (qwakprot) M6502 @ 1.512000 MHz, sound yes Funky Fish (fnkyfish) Z80 @ 2.500000 MHz, sound no Kangaroo (kangaroo) Z80 @ 2.500000 MHz, sound no Kangaroo (Atari) (kangaroa) Z80 @ 2.500000 MHz, sound no Kangaroo (bootleg) (kangarob) Z80 @ 2.500000 MHz, sound no Missile Command (set 1) (missile) M6502 @ 1.000000 MHz, sound yes Missile Command (set 2) (missile2) M6502 @ 1.000000 MHz, sound yes Super Missile Attack (suprmatk) M6502 @ 1.000000 MHz, sound yes Liberator (set 1) (liberatr) M6502 @ 1.250000 MHz, sound yes Crystal Castles (set 1) (ccastles) M6502 @ 1.500000 MHz, sound yes Crystal Castles (set 2) (ccastle2) M6502 @ 1.500000 MHz, sound yes Cloak & Dagger (cloak) M6502 @ 1.000000 MHz, sound yes Cloud 9 (prototype) (cloud9) M6502 @ 1.512000 MHz, sound yes Return of the Jedi (jedi) M6502 @ 2.500000 MHz, sound yes Tetris (set 1) (atetris) M6502 @ 1.750000 MHz, sound yes Tetris (set 2) (atetrisa) M6502 @ 1.750000 MHz, sound yes Tetris (bootleg) (atetrisb) M6502 @ 1.750000 MHz, sound yes Tetris (Cocktail set 1) (atetcktl) M6502 @ 1.750000 MHz, sound yes Tetris (Cocktail set 2) (atetckt2) M6502 @ 1.750000 MHz, sound yes Sasuke vs. Commander (sasuke) M6502 @ 0.705562 MHz, sound yes Satan of Saturn (satansat) M6502 @ 0.705562 MHz, sound yes Zarzon (zarzon) M6502 @ 0.705562 MHz, sound yes Vanguard (SNK) (vanguard) M6502 @ 1.000000 MHz, sound yes Vanguard (Centuri) (vangrdce) M6502 @ 1.000000 MHz, sound yes Fantasy (US) (fantasy) M6502 @ 1.000000 MHz, sound yes Fantasy (Japan) (fantasyj) M6502 @ 1.000000 MHz, sound yes Pioneer Balloon (pballoon) M6502 @ 1.000000 MHz, sound yes Nibbler (set 1) (nibbler) M6502 @ 1.000000 MHz, sound yes Nibbler (set 2) (nibblera) M6502 @ 1.000000 MHz, sound yes Lasso (lasso) M6502 @ 2.000000 MHz, sound no Joyful Road (US) (joyfulr) Z80 @ 3.750000 MHz, sound no Munch Mobile (Japan) (mnchmobl) Z80 @ 3.750000 MHz, sound no Marvin's Maze (marvins) Z80 @ 3.360000 MHz, sound no Mad Crasher (madcrash) Z80 @ 3.360000 MHz, sound no Vanguard II (vangrd2) Z80 @ 3.360000 MHz, sound no HAL21 (hal21) Z80 @ 3.360000 MHz, sound no HAL21 (Japan) (hal21j) Z80 @ 3.360000 MHz, sound no ASO - Armored Scrum Object (aso) Z80 @ 4.000000 MHz, sound no TNK III (US?) (tnk3) Z80 @ 4.000000 MHz, sound no Tank (Japan) (tnk3j) Z80 @ 4.000000 MHz, sound no Athena (athena) Z80 @ 4.000000 MHz, sound no Fighting Golf (fitegolf) Z80 @ 4.000000 MHz, sound no Ikari Warriors (US) (ikari) Z80 @ 4.000000 MHz, sound no Ikari Warriors (Japan) (ikarijp) Z80 @ 4.000000 MHz, sound no Ikari Warriors (Japan bootleg) (ikarijpb) Z80 @ 4.000000 MHz, sound no Victory Road (victroad) Z80 @ 4.000000 MHz, sound no Dogou Souken (dogosoke) Z80 @ 4.000000 MHz, sound no Guerrilla War (US) (gwar) Z80 @ 4.000000 MHz, sound no Guevara (Japan) (gwarj) Z80 @ 4.000000 MHz, sound no Guerrilla War (Version 1) (gwara) Z80 @ 4.000000 MHz, sound no Guerrilla War (bootleg) (gwarb) Z80 @ 4.000000 MHz, sound no Bermuda Triangle (US) (bermudat) Z80 @ 4.000000 MHz, sound no Bermuda Triangle (Japan) (bermudaj) Z80 @ 4.000000 MHz, sound no Bermuda Triangle (US early version) (bermudaa) Z80 @ 4.000000 MHz, sound no World Wars (Japan) (worldwar) Z80 @ 4.000000 MHz, sound no Psycho Soldier (US) (psychos) Z80 @ 4.000000 MHz, sound no Psycho Soldier (Japan) (psychosj) Z80 @ 4.000000 MHz, sound no Chopper I (chopper) Z80 @ 4.000000 MHz, sound no Koukuu Kihei Monogatari - The Legend of Air Cavalry (legofair), Z80 @ 4.000000 MHz, sound no Fighting Soccer (ftsoccer) Z80 @ 4.000000 MHz, sound no TouchDown Fever (tdfever) Z80 @ 4.000000 MHz, sound no TouchDown Fever (Japan) (tdfeverj) Z80 @ 4.000000 MHz, sound no Champion Baseball (champbas) Z80 @ 3.072000 MHz, sound no Champion Baseball (Japan) (champbbj) Z80 @ 3.072000 MHz, sound no Champion Baseball II (champbb2) Z80 @ 3.072000 MHz, sound no Exciting Soccer (exctsccr) Z80 @ 4.000000 MHz, sound yes Exciting Soccer (alternate music) (exctscca) Z80 @ 4.000000 MHz, sound yes Exciting Soccer (bootleg) (exctsccb) Z80 @ 4.000000 MHz, sound yes Exciting Soccer II (exctscc2) Z80 @ 4.000000 MHz, sound yes Scrambled Egg (scregg) M6502 @ 1.500000 MHz, sound yes Eggs (eggs) M6502 @ 1.500000 MHz, sound yes The Big Pro Wrestling! (bigprowr) M6502 @ 1.500000 MHz, sound no Tag Team Wrestling (tagteam) M6502 @ 1.500000 MHz, sound no Syusse Oozumou (Japan) (ssozumo) M6502 @ 1.200000 MHz, sound no Mysterious Stones (mystston) M6502 @ 1.500000 MHz, sound yes Bogey Manor (bogeyman) M6502 @ 2.000000 MHz, sound yes Mat Mania (matmania) M6502 @ 1.500000 MHz, sound no Exciting Hour (excthour) M6502 @ 1.500000 MHz, sound no Renegade (US) (renegade) M6502 @ 1.500000 MHz, sound no Nekketsu Kouha Kunio-kun (Japan) (kuniokun) M6502 @ 1.500000 MHz, sound no Nekketsu Kouha Kunio-kun (Japan bootleg) (kuniokub), M6502 @ 1.500000 MHz, sound no Berzerk (set 1) (berzerk) Z80 @ 2.500000 MHz, sound yes Berzerk (set 2) (berzerk1) Z80 @ 2.500000 MHz, sound yes Frenzy (frenzy) Z80 @ 2.500000 MHz, sound yes MegaTack (megatack) M6502 @ 0.894750 MHz, sound no Killer Comet (killcom) M6502 @ 0.894750 MHz, sound no Challenger (challeng) M6502 @ 0.894750 MHz, sound no Kaos (kaos) M6502 @ 0.894750 MHz, sound no Money Money (monymony) Z80 @ 3.000000 MHz, sound no Jack Rabbit (set 1) (jackrabt) Z80 @ 3.000000 MHz, sound no Jack Rabbit (set 2) (jackrab2) Z80 @ 3.000000 MHz, sound no Jack Rabbit (special) (jackrabs) Z80 @ 3.000000 MHz, sound no Nova 2001 (Japan) (nova2001) Z80 @ 3.000000 MHz, sound yes Nova 2001 (US) (nov2001u) Z80 @ 3.000000 MHz, sound yes Penguin-Kun Wars (US) (pkunwar) Z80 @ 3.072000 MHz, sound yes Penguin-Kun Wars (Japan) (pkunwarj) Z80 @ 3.072000 MHz, sound yes Ninja Kid II (set 1) (ninjakd2) Z80 @ 6.000000 MHz, sound yes Ninja Kid II (set 2) (ninjak2a) Z80 @ 6.000000 MHz, sound no Ninja Kid II (set 3) (ninjak2b) Z80 @ 6.000000 MHz, sound no Rad Action (rdaction) Z80 @ 6.000000 MHz, sound no Mutant Night (mnight) Z80 @ 6.000000 MHz, sound no Ark Area (arkarea) Z80 @ 6.000000 MHz, sound no Jack the Giantkiller (set 1) (jack) Z80 @ 3.000000 MHz, sound no Jack the Giantkiller (set 2) (jack2) Z80 @ 3.000000 MHz, sound no Jack the Giantkiller (set 3) (jack3) Z80 @ 3.000000 MHz, sound no Treasure Hunt (Japan?) (treahunt) Z80 @ 3.000000 MHz, sound no Zzyzzyxx (set 1) (zzyzzyxx) Z80 @ 3.000000 MHz, sound no Zzyzzyxx (set 2) (zzyzzyx2) Z80 @ 3.000000 MHz, sound no Brix (brix) Z80 @ 3.000000 MHz, sound no Freeze (freeze) Z80 @ 3.000000 MHz, sound no Super Casino (sucasino) Z80 @ 3.000000 MHz, sound no Round-Up (roundup) Z80 @ 3.072000 MHz, sound no Fitter (fitter) Z80 @ 3.072000 MHz, sound no The Pit (thepit) Z80 @ 3.072000 MHz, sound no Intrepid (set 1) (intrepid) Z80 @ 3.072000 MHz, sound no Intrepid (set 2) (intrepi2) Z80 @ 3.072000 MHz, sound no Port Man (portman) Z80 @ 3.072000 MHz, sound no Super Mouse (suprmous) Z80 @ 3.072000 MHz, sound no Funny Mouse (bootleg?) (suprmou2) Z80 @ 3.072000 MHz, sound no Macho Mouse (machomou) Z80 @ 3.072000 MHz, sound no Bagman (bagman) Z80 @ 3.072000 MHz, sound yes Le Bagnard (bagnard) Z80 @ 3.072000 MHz, sound yes Bagman (Stern set 1) (bagmans) Z80 @ 3.072000 MHz, sound yes Bagman (Stern set 2) (bagmans2) Z80 @ 3.072000 MHz, sound yes Super Bagman (sbagman) Z80 @ 3.072000 MHz, sound yes Super Bagman (Stern) (sbagmans) Z80 @ 3.072000 MHz, sound yes Pickin' (pickin) Z80 @ 3.072000 MHz, sound yes Stinger (stinger) Z80 @ 3.072000 MHz, sound no Scion (scion) Z80 @ 3.072000 MHz, sound no Scion (Cinematronics) (scionc) Z80 @ 3.072000 MHz, sound no Wiz (wiz) Z80 @ 3.072000 MHz, sound no Wiz (Taito) (wizt) Z80 @ 3.072000 MHz, sound no Knuckle Joe (set 1) (kncljoe) Z80 @ 4.000000 MHz, sound no Knuckle Joe (set 2) (kncljoea) Z80 @ 4.000000 MHz, sound no Empire City: 1931 (bootleg?) (empcity) Z80 @ 3.000000 MHz, sound no Empire City: 1931 (Japan) (empcityj) Z80 @ 3.000000 MHz, sound no Street Fight (Germany) (stfight) Z80 @ 3.000000 MHz, sound no Exerion (exerion) Z80 @ 3.333333 MHz, sound yes Exerion (Taito) (exeriont) Z80 @ 3.333333 MHz, sound yes Exerion (bootleg) (exerionb) Z80 @ 3.333333 MHz, sound yes Pinbo (pinbo) M6502 @ 3.072000 MHz, sound yes Pinbo (Strike) (pinbos) M6502 @ 3.072000 MHz, sound yes Psychic 5 (psychic5) Z80 @ 6.000000 MHz, sound no Sky Fox (skyfox) Z80 @ 4.000000 MHz, sound no Exerizer (Japan) (bootleg) (exerizrb) Z80 @ 4.000000 MHz, sound no Pipe Dream (Japan) (pipedrm) Z80 @ 6.000000 MHz, sound no Hatris (Japan) (hatris) Z80 @ 6.000000 MHz, sound no Marine Boy (marineb) Z80 @ 3.072000 MHz, sound yes Changes (changes) Z80 @ 3.072000 MHz, sound yes Looper (looper) Z80 @ 3.072000 MHz, sound yes Springer (springer) Z80 @ 3.072000 MHz, sound yes Hoccer (set 1) (hoccer) Z80 @ 3.072000 MHz, sound yes Hoccer (set 2) (hoccer2) Z80 @ 3.072000 MHz, sound yes Hopper Robo (hopprobo) Z80 @ 3.072000 MHz, sound yes Wanted (wanted) Z80 @ 3.072000 MHz, sound yes Funky Bee (funkybee) Z80 @ 3.072000 MHz, sound yes Sky Lancer (skylancr) Z80 @ 3.072000 MHz, sound yes Zodiack (zodiack) Z80 @ 4.000000 MHz, sound yes Dog Fight (dogfight) Z80 @ 4.000000 MHz, sound yes Moguchan (moguchan) Z80 @ 4.000000 MHz, sound yes The Percussor (percuss) Z80 @ 4.000000 MHz, sound yes Espial (US?) (espial) Z80 @ 3.072000 MHz, sound yes Espial (Europe) (espiale) Z80 @ 3.072000 MHz, sound yes Vastar (set 1) (vastar) Z80 @ 3.072000 MHz, sound yes Vastar (set 2) (vastar2) Z80 @ 3.072000 MHz, sound yes Air Buster (Japan) (airbustr) Z80 @ 6.000000 MHz, sound yes Hana Awase (Flower Matching) (hanaawas) Z80 @ 3.072000 MHz, sound yes Goindol (goindol) Z80 @ 6.000000 MHz, sound no Gun Dealer (set 1) (gundealr) Z80 @ 8.000000 MHz, sound yes Gun Dealer (set 2) (gundeala) Z80 @ 8.000000 MHz, sound yes Yam! Yam!? (yamyam) Z80 @ 8.000000 MHz, sound yes Wise Guy (wiseguy) Z80 @ 8.000000 MHz, sound yes The Last Day (set 1) (lastday) Z80 @ 8.000000 MHz, sound no The Last Day (set 2) (lastdaya) Z80 @ 8.000000 MHz, sound no Pollux (pollux) Z80 @ 8.000000 MHz, sound no Blue Hawk (bluehawk) Z80 @ 8.000000 MHz, sound no Primella (primella) Z80 @ 8.000000 MHz, sound no Shark Attack (sharkatt) Z80 @ 4.000000 MHz, sound yes Thief (thief) Z80 @ 4.000000 MHz, sound yes NATO Defense (natodef) Z80 @ 4.000000 MHz, sound yes Space Firebird (Nintendo) (spacefb) Z80 @ 4.000000 MHz, sound no Space Firebird (Gremlin) (spacefbg) Z80 @ 4.000000 MHz, sound no Space Firebird (bootleg) (spacefbb) Z80 @ 4.000000 MHz, sound no Space Bird (bootleg) (spacebrd) Z80 @ 4.000000 MHz, sound no Space Demon (spacedem) Z80 @ 4.000000 MHz, sound no Blue Print (Midway) (blueprnt) Z80 @ 2.500000 MHz, sound yes Blue Print (Jaleco) (blueprnj) Z80 @ 2.500000 MHz, sound yes Saturn (saturn) Z80 @ 2.500000 MHz, sound yes Omega Race (omegrace) Z80 @ 3.000000 MHz, sound no D-Day (dday) Z80 @ 2.000000 MHz, sound yes D-Day (Centuri) (ddayc) Z80 @ 2.000000 MHz, sound yes Leprechaun (leprechn) M6502 @ 1.250000 MHz, sound no Pot of Gold (potogold) M6502 @ 1.250000 MHz, sound no Hexa (hexa) Z80 @ 4.000000 MHz, sound yes Space Tactics (stactics) 8080 @ 1.933560 MHz, sound yes King of Boxer (English) (kingofb) Z80 @ 4.000000 MHz, sound no Ring King (set 1) (ringking) Z80 @ 4.000000 MHz, sound no Ring King (set 2) (ringkin2) Z80 @ 4.000000 MHz, sound no Ring King (set 3) (ringkin3) Z80 @ 4.000000 MHz, sound no Speed Ball (speedbal) Z80 @ 4.000000 MHz, sound yes Sauro (sauro) Z80 @ 4.000000 MHz, sound no Ambush (ambush) Z80 @ 4.000000 MHz, sound yes Star Cruiser (starcrus) 8080 @ 1.083333 MHz, sound yes Homo (homo) Z80 @ 6.000000 MHz, sound no Mole Attack (mole) M6502 @ 4.000000 MHz, sound yes Got-Ya (12/24/1981, prototype?) (gotya) Z80 @ 3.072000 MHz, sound yes Mr. Jong (Japan) (mrjong) Z80 @ 2.578000 MHz, sound yes Crazy Blocks (crazyblk) Z80 @ 2.578000 MHz, sound yes Poly-Play (polyplay) Z80 @ 2.457600 MHz, sound yes Mermaid (mermaid) Z80 @ 4.000000 MHz, sound yes Magix (magix) Z80 @ 8.000000 MHz, sound no Royal Mahjong (royalmah) Z80 @ 3.000000 MHz, sound yes Unique games : 560 Clones : 474 Total : 1034 ************************************** * * * Supported cpus * * * ************************************** Z80 v3.1 (Zilog Z80) Copyright (C) 1998,1999 Juergen Buchmueller, all rights reserved. 8080 v1.2 (Intel 8080) Copyright (c) 1999 Juergen Buchmueller, all rights reserved. M6502 v1.2 (Motorola 6502) Copyright (c) 1998 Juergen Buchmueller, all rights reserved. ************************************** * * * Supported soundhrdw * * * ************************************** Custom Samples DAC AY-8910 YM-2203 SN76496 Namco OKI6295